I find it very fustrating since its a working line, not a render line, it will never appear in the project, its just a guide for me to tel Revit where. But if I make a big zoom, the lines are still very big compared to those of the editor which remain at 1 pixel.
Sketch too big see for tips on reducing it.Įrror compiling for board "WeMos" WiFi&Bluetooth Battery.įor me the fix was for the board: It seems that the default. Thanks guys, I set 1 for thebut generally: 1) try not to use floating pointmath 2) try not to use printf() or its derivative 3) try to minimize large arrays 4) use functions instead of macros 5) use modular programming.
Global variables use 93296 bytes (31%) of dynamic memory, leaving 201616 bytes for local variables. How to reduce sketch size without your code, tough to be specific. Sketch uses 1395266 bytes (106%) of program storage space. When I try and compile this project I get an error saying the sketch is too big?Īrchiving built core (caching) in: C:\Users\AppData\Local\Temp\arduino_cache_768145\core\core_espressif_esp32_WeMosBat_FlashFreq_80,UploadSpeed_921600_89e97c72e9bd6fa98e6bdd6fae23ba9b.a FreeSansBold9pt7b.I've installed the ESP32 support in my Arduino IDE and can compile and run the blink and BLE_Scan examples from the IDE. pin_magic.h (eliminating this library made no change to the program size) registers.h (eliminating this library made no change to the program size) shows libraries that I've commented out to still compile the program. (My question here is, does an arduino bootloader exist for this chip so I could continue to program it with the arduino IDE, or do I need to dive into Atmel studio?)Īny other possible options I may have missed?Įdit: here is a list of the libraries I'm currently using. Look into something such as an atmega1248p, which is a 40 pin DIP with 124 kb of flash memory. Switch to a mega, but lose the simplicity of the DIP package for the final circuitry. I find it very fustrating since it's a working line, not a render line, it will never appear in the project, it's just a guide for me to tel Revit where.
I see that /u/chrwei has written and inscrutable on this topic. Thanks guys, I set 1 for theTrim the Adafruit libraries to only the functionality that I need, to save on space. (not sure if this will save me enough space or not)
Optimize my code by making better use of functions and trimming down variable types. So the way I see it, I've got a few options: What that tells me is that the Adafruit libraries are too large for what I want to do. That code which will function nearly identically, was over 1000 lines of non-optimized text and buttons. Now, for reference, the project I'm working on is a continuation of an old project I did with a Seeedstudio display. I can eliminate some functionality to bring it down to 29kb, but as I continue to add buttons and text to display, it will simply fill up again. It's too big to upload to the atmega328p. My code so far, which is far from complete at only 600 lines, is over 32kb. I'm using all the necessary libraries for the display, as well as eeprom and wire for I☬ capabilities. I'm working on a project that uses an atmega328p bare chip to drive an Adafruit 2.8 capacitive touch screen display.